koreanger.blogg.se

Multiscatter 3ds max 2020
Multiscatter 3ds max 2020









The scene containing 500 000 identical objects created with 3ds max 2008 occupies 1400Mb of HDD space. MultiScatter is created to solve these problems.

multiscatter 3ds max 2020 multiscatter 3ds max 2020

Usually scenes in 3ds max with a great amount of even identical objects take a lot of space on HDD, consumes a lot of time for loading, and it is very hard to work with. It is possible to create complicated scenes with a huge amount of objects easy and quickly with the aid of this plug-in. MultiScatter is a plug-in for 3ds max which works with V-Ray, Mental Ray, Corona and Octane rendering systems. MultiScatter 1.MultiScatter 1.623 for 3ds Max 2021 – 2022 Win 圆4

multiscatter 3ds max 2020

Quick render time generation of objects with optimized RAM management makes process of scene creation as easy as ABC. The support for 64-bit systems allows MultiScatter to create and submit for render, for example, forest or even a city in a blink of an eye. MultiScatter allows VRay and Mentalray to generate huge amount of objects in array. New in MultiScatter: multi-core processing support! It uses all available CPU cores and therefore runs much quicker than VRayScatter which can only use one CPU core. MultiScatter is a new product, based on VRayScatter technology its designed to work not only with V-Ray but with Mental Ray too.











Multiscatter 3ds max 2020